Wā Haw̄vy Ni̋ēkēä (/wɑ̄/ /hɒ̄viː/ [recent] [canal; trench; channel (of water)]) is a subtropical Large City located in the Qovuhese Provence of the Hobben.
Wā Haw̄vy Ni̋ēkēä has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 11°C (51°F). Wā Haw̄vy Ni̋ēkēä receives an average of 238 cm/y (93 in/y) of precipitation, most of which comes in the form of rain during the summer. Wā Haw̄vy Ni̋ēkēä covers an area of nearly 244 km2 (97 mi2), and an average elevation of 2780 m (9120 ft) above sea level.
Overview
Wā Haw̄vy Ni̋ēkēä was founded durring the late 12th century in fall of the year 1073, by Yó̄́̄ Ra̋g 'Zena Devon' Ca̋chīrmb Ga̋m Yó̄kībó Vú̄̄b Sēshīb. The establishment of Wā Haw̄vy Ni̋ēkēä was somewhat plagued by a lack of willing colonists, leading to Yó̄́̄ Ra̋g 'Zena Devon' Ca̋chīrmb Ga̋m Yó̄kībó Vú̄̄b Sēshīb electing to pay people to resettle in Wā Haw̄vy Ni̋ēkēä.
Wā Haw̄vy Ni̋ēkēä was built using the conventions of Goblin durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Wā Haw̄vy Ni̋ēkēä is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Wā Haw̄vy Ni̋ēkēä is is constructed arround a series of spacious cobblestone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Wā Haw̄vy Ni̋ēkēä, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The city's Relic of the World That Was are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A quick look in any direction shows Wā Haw̄vy Ni̋ēkēä is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live.
Civic Infrastructure
Wā Haw̄vy Ni̋ēkēä possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Wā Haw̄vy Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Wā Haw̄vy Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wā Haw̄vy Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wā Haw̄vy Ni̋ēkēä's parks.
Wā Haw̄vy Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wā Haw̄vy Ni̋ēkēä.
Wā Haw̄vy Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Wā Haw̄vy Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Wā Haw̄vy Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Wā Haw̄vy Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Wā Haw̄vy Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wā Haw̄vy Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wā Haw̄vy Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wā Haw̄vy Ni̋ēkēä's public wards, blessings, and other arcane systems.
Wā Haw̄vy Ni̋ēkēä has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Wā Haw̄vy Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Wā Haw̄vy Ni̋ēkēä's grid is powered by a direct leyline tap.
Wā Haw̄vy Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Wā Haw̄vy Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.
Wā Haw̄vy Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Wā Haw̄vy Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wā Haw̄vy Ni̋ēkēä's natural decorations nor waterways.
Wā Haw̄vy Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Wā Haw̄vy Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Wā Haw̄vy Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Wā Haw̄vy Ni̋ēkēä is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Wā Haw̄vy Ni̋ēkēä's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
Due to the actions of local Kami, spring is skipped in Wā Haw̄vy Ni̋ēkēä.
The Bat, Mobat near Wā Haw̄vy Ni̋ēkēä are known to be a mutant strain of the creature.
Wā Haw̄vy Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves line dance to channel Necromancy energies of tier 2 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 119
Farmers: 180
Farm Laborer: 339
Hunters: 192
Milk Maids: 147
Ranchers: 75
Ranch Hands: 149
Shepherds: 169
Farmland: 233753 m2
Cattle and Similar Creatures: 14429
Poultry: 173151
Swine: 11543
Sheep: 577
Goats: 115
Horses, Mounts, and Beasts of Burden: 5771
Craftsmen
Arms and Toolmakers: 122
Blacksmiths: 137
Bookbinders: 73
Buckle-makers: 74
Cabinetmakers: 122
Candlemakers: 180
Carpenters: 195
Clothmakers: 164
Coach and Harness Makers: 60
Coopers: 151
Copper, Brass, Tin, Zinc, and Lead Workers: 80
Copyists: 57
Cutlers: 48
Fabricworkers: 131
Farrier: 295
Furriers: 37
Glassworkers: 186
Gunsmiths: 129
Harness-Makers: 56
Hatters: 102
Hosiery Workers: 41
Jewelers: 64
Leatherwrights: 151
Locksmiths: 58
Matchstick makers: 90
Musical Instrument Makers: 81
Painters, Structures and Fixtures: 71
Paper Workers: 87
Plasterers: 77
Pursemakers: 96
Roofers: 61
Ropemakers: 57
Rugmakers: 54
Saddlers: 104
Scabbardmakers: 114
Scalemakers: 62
Scientific, Surgical, and Optical Instrument Makers: 36
Sculptors, Structures and Fixtures: 54
Shoemakers: 54
Soap and Tallow Workers: 226
Tailors: 311
Tanners: 73
Upholsterers: 83
Watchmakers: 82
Weavers: 169
Whitesmiths: 46
Merchants
Adventuring Goods Retellers: 39
Arcana Sellers: 38
Beer-Sellers: 79
Booksellers: 87
Butchers: 147
Chandlers: 160
Chicken Butchers: 158
Entrepreneurs: 56
Fine Clothiers: 151
Fishmongers: 144
Florists: 35
Potion Sellers: 101
Resellers: 206
Spice Merchants: 76
Wine-sellers: 120
Wheelwright: 91
Woodsellers: 56
Service workers
Bakers: 320
Barbers: 349
Coachmen: 81
Cooks: 240
Doctors: 114
Gamekeepers: 91
Grooms: 49
Hairdressers: 192
Healers: 162
Housekeepers: 169
Housemaids: 288
House Stewards: 155
Inns: 56
Laundry maids: 113
Maidservants: 221
Nursery Maids: 115
Pastrycooks: 206
Restaurateur: 250
Tavern Keepers: 262
Specialized Laborer
Ashworkers: 84
Bleachers: 53
Chemical Workers: 32
Coal Heavers: 125
In-Town Couriers: 137
Long Haul Couriers: 125
Dockyard Workers: 117
Gas Workers: 28
Hay Merchants: 48
Leech Collectors: 172
Millers: 137
Miners: 128
Oilmen and Polishers: 96
Postmen: 131
Pure Finder: 73
Skinners: 160
Sugar Refiners: 33
Tosher: 90
Warehousemen: 192
Watercarriers: 114
Watermen, Bargemen, etc.: 192
Skilled Laborers
Accountants: 74
Alchemist: 90
Clerk: 122
Dentists: 57
Educators: 153
Engineers: 81
Gardeners: 58
Mages: 43
Plumbers: 60
Pharmacist: 65
Professors: 25
Scientists: 43
Wizards: 24
Civil Servants
Adventurers: 55
Bankers: 80
Civil Clerks: 125
Civic Iudex: 62
Consultants: 37
Exorcist: 140
Fixers: 70
Kami Clerk: 103
Landlords: 112
Lawyers: 69
Legend Keepers: 96
Militia Officers: 524
Monks, Monastic: 160
Monks, Civic: 169
Historian, Oral: 128
Historian, Textual: 68
Policemen, Sheriffs, etc.: 120
Priests: 262
Rangers: 82
Rat Catchers: 89
Scholars: 93
Spiritualist: 106
Slayers: 32
Storytellers: 217
Military Officers: 164
Cottage Industries
Brewers: 180
Comfort Services: 206
Enchanters: 63
Herbalists: 64
Jaminators: 206
Needleworkers: 180
Potters: 96
Preserve Makers: 151
Quilters: 83
Seamsters: 288
Spinners: 180
Tinker: 64
Weaver: 134
Artists
Actors: 60
Architects: 22
Bards: 90
Costumers: 35
Dancers: 67
Drafters: 38
Engravers: 46
Fine Furniture Carpenters: 28
Glaziers: 60
Inlayers: 58
Musicians: 169
Painters, Art: 29
Playwrights: 62
Sculptors, Art: 51
Wood Carvers: 221
Writers: 186
Produce Industries
Butter Churners: 206
Canners: 169
Cheesmakers: 206
Ice Merchants: 25
Millers: 117
Picklers: 96
Smokers: 73
Stockmakers: 65
Tobacconists: 90
Tallowmakers: 128
21846 of Wā Haw̄vy Ni̋ēkēä's population work within a Foundational Occupation.
1251 work in Agriculture
4801 work as Craftsmen
1744 work as Merchants
3433 work as Service Workers
2267 work as General Laborers
895 work as Skilled Laborers
3163 work as Civil Servants
1895 work in Cottage Industries
1222 work as Artists
1175 work in Produce Industries
31831 of Wā Haw̄vy Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 4040 (7%) are noncontributers.
Points of Interest
Wā Haw̄vy Ni̋ēkēä's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Wā Haw̄vy Ni̋ēkēä suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Wā Haw̄vy Ni̋ēkēä was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Wā Haw̄vy Ni̋ēkēä lost 245 people, 285 livestock, and 33 buildings. The conflict ended after roughly 157, when members of Wā Haw̄vy Ni̋ēkēä's militia enacted an operation to destroy a particular enemy cashe of materials. The operation was complicated by a significant percentage of the militia choose to go abandon the operation and return home. The conflict ended with pitched battle between both forces, which ended in defeat for Wā Haw̄vy Ni̋ēkēä's forces. The war is remembered in legend by Wā Haw̄vy Ni̋ēkēä's bards, historians, and legend keepers.